While the portable games featured similar gameplay to the console version, they included new/modified gameplay elements, a different setting and storyline, and a different selection of AI teammates.
While gameplay is similar to its predecessor, Carbon introduced a number of new features, including crews and racing wingmen, Touge-styled racing events, and greater customization options.Īlongside console, home computer, and arcade versions, the game also received portable editions for the PlayStation Portable, Nintendo DS, Game Boy Advance, Zeebo, entitled Need for Speed: Carbon – Own the City. The game sees players conducting illegal street races within the fictional city of Palmont City, with the game's main story taking place after the events of Need for Speed: Most Wanted and focusing on the player's character taking control of the city from various street-racing gangs. Developed by EA Canada, Rovio Mobile and EA Black Box, and published by Electronic Arts, it was released on October 30, 2006, for PlayStation 3, Xbox 360, Wii, PlayStation 2, Xbox, GameCube, Windows and Mac OS X and in 2008 for arcades.
Need for Speed: Carbon is a 2006 racing video game, and the tenth installment in the Need for Speed series.